Sunday, February 21, 2010

World of Warcraft PTR Patch 3.3.3 PvP Changes

There have been some changes made to the PvP system in World of Warcraft in patch 3.3.3. I like some of them, others not so much. These just hit the PTR so don't expect to find patch 3.3.3 in Tuesdays shutdown. The changes below are in the 3.3.3 Public Test Realm patch notes, let us know what you think.

PTR Notes Disclaimer: The test realm patch notes only apply to features that exist on the Public Test Realms. They will more than likely make it into the game but there is always the chance some may not.

PvP

  • The amount of Honor awarded for an Honorable Kill has been increased by 100% for characters of all levels. Given that all avenues in the game which award players with Honor do so with a calculated conversion from a specific amount of Honorable Kills, this change means that all Honor players can obtain through various means will be increased by 100%. To offset against this in two key areas, experience gains in Battlegrounds have been reduced by 50% and Honor awarded for completing each Wintergrasp weekly quest has been reduced by 50%. When pairing the Honor rewarded from Honorable Kills being increased by 100% with the 50% Honor reduction from Wintergrasp weekly quests, and 50% experience-gain reduction from completing objectives in Battlegrounds, players will notice no change in the net amount of Honor or experience awarded in either case.
  • Battlegrounds
    • The Random Battleground system has been added! Similar to the Random Dungeon system in the Dungeon Finder, players can now queue for a random Battleground.
      • The Random Battleground option can be found in the Battleground tab of the PvP frame and is only available for level 80 characters at this time.
      • If this option is selected, players may not queue for specific Battlegrounds and a random Battleground simultaneously.
      • Similar to the Random Dungeon system, players will not know for which Battleground they are chosen when selected from the queue until they zone into the Battleground.
      • The Random Battleground option will only allow a group size of 5 players to queue together.
      • Bonus rewards will be offered for choosing the Random Battleground option.
        • Winning a Battleground using the Random Battleground option for the first time in a day will award players with 30 Honorable Kills worth of additional Honor currency and 25 Arena points.
        • Winning additional Battlegrounds using the Random Battleground option after the first random win will award players with 15 Honorable Kills worth of additional Honor currency.
        • Losing a Battleground using the Random Battleground option will award players with 5 Honorable Kills worth of additional Honor currency.
    • Daily Battleground quests have been removed in place of the Random Battleground option.
    • Battlegrounds will no longer award Marks of Honor.
      • Players with existing Marks of Honor can still turn them in to their respective faction's quest givers, including individual marks for those who may have more marks for one Battleground than another.
      • Items which previously required Marks of Honor will have their costs adjusted to remove these requirements.
    • Whenever a Battleground has the holiday bonus active, it will now be referred to as "Call to Arms" in the Battleground tab and Calendar. In addition, Call to Arms Battleground Honor rewards have been changed.
      • Choosing a specific Battleground with the Call to Arms bonus active will yield the exact same rewards as when choosing the Random Battleground option.
        • Winning a Call to Arms Battleground for the first time in a day will award players with 30 Honorable Kills worth of additional Honor currency and 25 Arena points.
        • Additional Call to Arms Battleground victories after the first win for a player that day will award them with 15 Honorable Kills worth of additional Honor currency.
        • Losing a Call to Arms Battleground will award players with 5 Honorable Kills worth of additional Honor currency.
      • When using the Random Battleground option, players will not receive additional rewards if the Battleground chosen under the Call to Arms bonuses. In addition, the rewards for the first victory of the day cannot be earned more than once, regardless of whether or not it is obtained from the Random Battleground system or the Call to Arms Battleground.
  • Wintergrasp
    • The internal balance system now only changes when a faction achieves 2 consecutive defenses after an initial capture of Wintergrasp, up from 1.
You can always find the latest PTR notes Here and the latest Patch notes Here.

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